// StdAfx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently

#pragma once

#if defined(_UNICODE) && !defined(UNICODE)
#define UNICODE
#endif

#if defined(_WIN32) && !defined(WIN32)
#define WIN32
#endif

#ifndef STRICT
#define STRICT
#endif

#define VC_EXTRALEAN                       // Exclude rarely-used stuff from Windows headers
#define _WIN32_WINNT 0x0501                // Include Windows XP symbols
#define _WINSOCKAPI_                       // Prevent inclusion of winsock.h in windows.h
#define _CONSOLE                           // Gradimo konzolno aplikacijo.
#define _ATL_APARTMENT_THREADED
#define _ATL_NO_AUTOMATIC_NAMESPACE
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // Some CString constructors will be explicit
#define _CRT_SECURE_NO_WARNINGS

#include <atlbase.h>
#include <atlcom.h>
#include <atlctl.h>

using namespace ATL;

#include "GflAX_h.h"
#include "GflAXObj.h"
#include "Resource.h"

#ifdef _DEBUG
#include <crtdbg.h>
#endif

